WASD/Arrow keys: Move

Spacebar: Jump

This game was made in Unity with a custom voxel engine for the GMTK Game Jam 2022. The theme was "Roll of the Dice", so we included infinitely generated terrain, and a mechanic where your player's properties change each time you die.

You could respawn with insane speed but a low jump, a crazy long jump but agonizingly slow speeds, or anything in between.

(This game is not really a sequel to another game)

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